Kad Ivēp-ujtä (/iˈvæ̝p/ /uʤˈtɑ/ [medical] [flag; banner]) is a temperate City located in the Slïrddáms Principality of the Cochi.
The name Kad Ivēp-ujtä is derived from the Goblin language, as Kad Ivēp-ujtä was founded by Theddu, who was culturaly Gnoll.
Climate
Kad Ivēp-ujtä has a yearly average temperature of 4°C (39°F), with its average temperature during the summer being an icy 23°C (73°F) and its average temperature during the winter being a cool -15°C (5°F). Kad Ivēp-ujtä receives an average of 248 cm/y (97 in/y) of precipitation, most of which comes in the form of snow during the long winter months. Kad Ivēp-ujtä covers an area of nearly 49 km2 (19 mi2), and an average elevation of 4908 m (16102 ft) above sea level.
Overview
Kad Ivēp-ujtä was founded durring the early 18th century in late winter of the year 1744, by Theddu. The establishment of Kad Ivēp-ujtä was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Theddu struck deals with nearby nations and communities to establish Kad Ivēp-ujtä as a prison colony.
Kad Ivēp-ujtä was built using the conventions of Gnoll durring the early 18th century. Naturaly, all settlmentss have their own look to them, and Kad Ivēp-ujtä is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Kad Ivēp-ujtä is is constructed arround a series of narrow cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Kad Ivēp-ujtä's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. Kad Ivēp-ujtä's boondoggle-of-a-fortified wall has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Kad Ivēp-ujtä gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes.
Civic Infrastructure
Kad Ivēp-ujtä possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Kad Ivēp-ujtä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kad Ivēp-ujtä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Ivēp-ujtä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Ivēp-ujtä's parks.
Kad Ivēp-ujtä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Ivēp-ujtä.
Kad Ivēp-ujtä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kad Ivēp-ujtä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kad Ivēp-ujtä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kad Ivēp-ujtä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kad Ivēp-ujtä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Ivēp-ujtä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Ivēp-ujtä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Ivēp-ujtä's public wards, blessings, and other arcane systems.
Kad Ivēp-ujtä has an Administrative Academy which trains individuals in the administrative arts.
Kad Ivēp-ujtä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Kad Ivēp-ujtä's grid is powered by a direct leyline tap.
Kad Ivēp-ujtä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Kad Ivēp-ujtä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Kad Ivēp-ujtä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Ivēp-ujtä's natural decorations nor waterways.
Kad Ivēp-ujtä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kad Ivēp-ujtä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kad Ivēp-ujtä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Kad Ivēp-ujtä's bank was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.
In Kad Ivēp-ujtä there are no smells.
The Devil Dog near Kad Ivēp-ujtä are known to be more aggressive than normal.
Kad Ivēp-ujtä's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves square dance to channel Charm energies of tier 1 via singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 22
Farmers: 35
Farm Laborer: 68
Hunters: 44
Milk Maids: 29
Ranchers: 14
Ranch Hands: 30
Shepherds: 32
Farmland: 46784 m2
Cattle and Similar Creatures: 2902
Poultry: 34827
Swine: 2321
Sheep: 116
Goats: 23
Horses, Mounts, and Beasts of Burden: 1160
Craftsmen
Arms and Toolmakers: 23
Blacksmiths: 24
Bookbinders: 15
Buckle-makers: 15
Cabinetmakers: 26
Candlemakers: 44
Carpenters: 35
Clothmakers: 34
Coach and Harness Makers: 12
Coopers: 31
Copper, Brass, Tin, Zinc, and Lead Workers: 15
Copyists: 11
Cutlers: 9
Fabricworkers: 27
Farrier: 74
Furriers: 7
Glassworkers: 46
Gunsmiths: 25
Harness-Makers: 11
Hatters: 22
Hosiery Workers: 8
Jewelers: 13
Leatherwrights: 29
Locksmiths: 11
Matchstick makers: 18
Musical Instrument Makers: 15
Painters, Structures and Fixtures: 14
Paper Workers: 16
Plasterers: 16
Pursemakers: 19
Roofers: 12
Ropemakers: 11
Rugmakers: 11
Saddlers: 20
Scabbardmakers: 26
Scalemakers: 12
Scientific, Surgical, and Optical Instrument Makers: 7
Sculptors, Structures and Fixtures: 11
Shoemakers: 11
Soap and Tallow Workers: 43
Tailors: 74
Tanners: 14
Upholsterers: 15
Watchmakers: 16
Weavers: 35
Whitesmiths: 9
Merchants
Adventuring Goods Retellers: 8
Arcana Sellers: 7
Beer-Sellers: 15
Booksellers: 17
Butchers: 29
Chandlers: 29
Chicken Butchers: 30
Entrepreneurs: 11
Fine Clothiers: 30
Fishmongers: 29
Florists: 6
Potion Sellers: 18
Resellers: 55
Spice Merchants: 15
Wine-sellers: 23
Wheelwright: 18
Woodsellers: 11
Service workers
Bakers: 64
Barbers: 56
Coachmen: 18
Cooks: 44
Doctors: 24
Gamekeepers: 18
Grooms: 10
Hairdressers: 38
Healers: 28
Housekeepers: 35
Housemaids: 68
House Stewards: 35
Inns: 11
Laundry maids: 21
Maidservants: 37
Nursery Maids: 21
Pastrycooks: 38
Restaurateur: 55
Tavern Keepers: 42
Specialized Laborer
Ashworkers: 16
Bleachers: 10
Chemical Workers: 6
Coal Heavers: 22
In-Town Couriers: 28
Long Haul Couriers: 26
Dockyard Workers: 23
Gas Workers: 5
Hay Merchants: 10
Leech Collectors: 30
Millers: 24
Miners: 26
Oilmen and Polishers: 18
Postmen: 27
Pure Finder: 14
Skinners: 35
Sugar Refiners: 6
Tosher: 19
Warehousemen: 40
Watercarriers: 24
Watermen, Bargemen, etc.: 37
Skilled Laborers
Accountants: 14
Alchemist: 17
Clerk: 24
Dentists: 11
Educators: 33
Engineers: 17
Gardeners: 12
Mages: 8
Plumbers: 12
Pharmacist: 13
Professors: 5
Scientists: 8
Wizards: 5
Civil Servants
Adventurers: 10
Bankers: 16
Civil Clerks: 26
Civic Iudex: 13
Consultants: 7
Exorcist: 25
Fixers: 14
Kami Clerk: 21
Landlords: 21
Lawyers: 14
Legend Keepers: 20
Militia Officers: 105
Monks, Monastic: 34
Monks, Civic: 37
Historian, Oral: 24
Historian, Textual: 13
Policemen, Sheriffs, etc.: 27
Priests: 41
Rangers: 14
Rat Catchers: 18
Scholars: 17
Spiritualist: 22
Slayers: 6
Storytellers: 42
Military Officers: 42
Cottage Industries
Brewers: 31
Comfort Services: 44
Enchanters: 13
Herbalists: 13
Jaminators: 40
Needleworkers: 34
Potters: 20
Preserve Makers: 31
Quilters: 17
Seamsters: 55
Spinners: 33
Tinker: 13
Weaver: 29
Artists
Actors: 11
Architects: 4
Bards: 17
Costumers: 7
Dancers: 13
Drafters: 7
Engravers: 9
Fine Furniture Carpenters: 5
Glaziers: 12
Inlayers: 10
Musicians: 36
Painters, Art: 5
Playwrights: 12
Sculptors, Art: 10
Wood Carvers: 40
Writers: 46
Produce Industries
Butter Churners: 42
Canners: 30
Cheesmakers: 37
Ice Merchants: 5
Millers: 24
Picklers: 19
Smokers: 14
Stockmakers: 12
Tobacconists: 18
Tallowmakers: 26
4356 of Kad Ivēp-ujtä's population work within a Foundational Occupation.
252 work in Agriculture
992 work as Craftsmen
351 work as Merchants
663 work as Service Workers
446 work as General Laborers
179 work as Skilled Laborers
629 work as Civil Servants
373 work in Cottage Industries
244 work as Artists
227 work in Produce Industries
6789 of Kad Ivēp-ujtä's population do not work in a formal occupation, but do contribute to the local economy. 464 (4%) are noncontributers.
Points of Interest
Kad Ivēp-ujtä produces some wonderful cultural artifact or trains famous artists. The product might be some exceptional cloth, or artistic luxury good, or the scholarly fruits of a famous academy. Trained artists might be students of a particular school, or the apprentices of the current masters of a long artistic tradition who dwell here.
Kad Ivēp-ujtä's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Kad Ivēp-ujtä suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Kad Ivēp-ujtä was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Kad Ivēp-ujtä lost 240 people, 224 livestock, and 77 buildings. The conflict ended after roughly 48, when members of Kad Ivēp-ujtä's militia enacted an operation to escort a particular bridge to a safe location. The operation was complicated by the army being put into a position where they could only choose between two terrible options. The conflict ended with the defense of the research site against a siege, which ended in victory for Kad Ivēp-ujtä's forces. The war is remembered in legend by Kad Ivēp-ujtä's bards, historians, and legend keepers.